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About

I am a seasoned 3D generalist with over 17 years of experience in the creative industry, specializing in visual effects for film, commercials, and games. My primary tools include Autodesk Maya and Arnold, which I use to create detailed, lifelike animations and visual narratives.

In recent time, I have expanded my focus to include AI-driven creative workflows. I specialize in installing, configuring, and customizing tools like Stable Diffusion, ComfyUI, and LoRA training environments. This allows me to build, repair, and optimize AI pipelines for both personal projects and studio needs, bridging traditional 3D production with cutting-edge generative techniques.

My extensive background enables me to blend artistic vision with technical problem-solving. I am committed to continuous learning and innovation, staying at the forefront of both 3D and AI technologies to deliver high-quality, future-ready content.

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