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About

I am a seasoned 3D generalist with over 17 years of experience in the creative industry, specializing in visual effects for film, commercials, and games. My primary tools are Autodesk Maya and Arnold, which I use to bring intricate and lifelike animations to life. My extensive background in the industry has equipped me with a robust skill set and a deep understanding of the nuances of 3D modeling, animation, and rendering. I am constantly seeking to expand my expertise and incorporate new techniques into my workflow, ensuring that I stay at the forefront of the ever-evolving field of visual effects. My commitment to continuous learning and adaptation has been a driving force in my career, enabling me to deliver high-quality and innovative work consistently.

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